package org.papervision3d.scenes
{
    import flash.utils.getTimer;
    import flash.display.Sprite;
    
    import org.papervision3d.objects.DisplayObject3D;
    import org.papervision3d.scenes.*;
    import org.papervision3d.core.proto.*;

    // The Scene3D class lets you create a scene where all objects are rendered in the same container.
    // A scene is the place where objects are placed, it contains the 3D environment.
    public class Scene3D extends SceneObject3D
    {
        // The Scene3D class lets you create a scene where all objects are rendered in the same container.
        // @param    container   The Sprite that you draw into when rendering.
        public function Scene3D(container:Sprite)
        {
            super(container);
        }

        public override function clear():void
        {
            this.container.graphics.clear();
        }
    }
}